Latest News:Well it has been a good while since we have given you media of Dark Ambience, but we have had alot to deal with in terms of Development. As we have found that the Source engine is better for what we need, we have decided to use that rather than the Doom 3 engine. Our aims are slightly different from the story line. Just to make things clear, The hospital will be split into two floors. On the first floor, will be an average brightly lit corridor and rooms, nothing to scary, needs to be peaceful, and then gradually getting to more horror genre upstairs. This is because we do not want the player to base his entire opinion completely on the violence.
Dire Mod:Over the last few days we have been working closely with the Dire Mod We have become affiliates with these for advertising purposes, and Mapping purposes.
Other:Well thank you for putting up with us over our rough patch, and we hope to speed up the development process by a longslide. So please keep watching us!,
The Dark Ambience Team
Looks good, but my one thought is those screenshots are completely barren. Fill them up with some props!
the people demand props
of course there will be props! were going to get the geometry right, and fix up some parts, then we will start the detail.
Any other suggestions?
nice geom, some fancy textures wouldnt go amiss as well as props, and maybe tweak the lighting a little im not sure what it need but it needs something if you get me, v promising so far though and a sensible approach
Looks pretty cool. Only thing that looks odd is the narrow verticle doorway and hallway. It is the odds.