We're still alive and talking about our Black Mesa: Blue Shift in the new LambdaGeneration interview!
Diary #3: Modding progress so far, quick peep of urban areas, a few new countries and flags and pre-alpha test information.
Another job for Gordon Freeman. Find and rescue Alyx Vance. Updated version of the mod.
New Update! More immersion through ambience and skipping menus.
We are back with our final showcase of some of the tech structures you'll be interacting with in ROTR 1.9.
Over the past week, there have been many changes in the construction of the map, in this post I will tell you about these changes.
AI is making its way into the Vampirix world. Players will have to dig for new strategies to beat AI powered zombies roaming the game. In a new app upgrade...
This program is sponsored by the letter Y. Sorry Count von Count, no numbers for you.
New multiplayer platformer game. Alpha version is live.
Development updates on Blacksmithing, Multi Tenant Housing, Large World Tech.
I'm not gonna lie, I struggle to keep up with several sites and making updates. Here is my generic discord plug, which is where this project started...
Twenty years ago today, RenegadeOfPhunk released the first build (B14) of Movie Battles 2. Last year on the twentieth anniversary of the original Movie...
First look at our level design we are developing for our vertical slice!
Finally, you can play this as a standalone mod at the beta test stage! (YouTube Reupload)
In today's Post, We're just going to talk a little about the UI of the game. Believe it or not, it was quite fun to develop.
Cold Ice Remastered Beta 5 will feature Timed Mutators and Golden Guns Mutator.
Set in the not-so-distant future of 2084, Imagine Earth envisions a universe where the player, as a space colony manager, must head out into the cosmos...
Buckle up! New AstraX update just dropped! Featureing new flows creating a new game, targeting improvements & more steps towards the construction editor...
How about a little breather? Today's "devlog" will explore a bit beyond our game's realm...
Happy 25th of April! Today is time to talk about the core mechanics behind our game.
'Soul of Azores' news — A new devlog to show this week's progress!
2nd article about our in development game, where we will be going over some mechanic prototypes our programmer has been working on!
The highly ambitious Quake II sound mod finally returns to propel the atmosphere and gameplay experience of this legendary shooter to the ultimate level...
2 New Missions, New Master Pass, Local Player Quick Match Support and More!
Finnaly we release our game in computer format and paper format. On our page you can find link to these material and play the game. Also we share a paper...
I would like to update you on the new key art of the game, which will then be the official cover on Steam as soon as it is completed.
Text adventure game with an AI. No rules, no censorship, the only limit is your imagination, not someone else's.
We are introducing the "Quick Match" option with the next patch. What does that mean? Read below.
I'm super excited to share with you all the info about the latest update of Fallacy Quiz, version 0.2.
Quick Introduction to Deep Dark Wrath and the Progress it's had in 6 Months.