Short article about the announcement and development of Outlawed Steel, more specifically, the showcase of some final concepts as well as the narrative...
Hello, everyone! We're showing you the interface for our game. We've decided on the color palette and typographic style we're going to use for our user...
Reworking of Firebound Forge is in progress. The new raid features a lava cave look.
Today we have some updates regarding the game's concept art!
For our second post, we want to showcase the Music of MuPo and its relationship with the Game Design, we will explain the Game System of the Instruments...
Unveiling Republic at War's Colossal 1.4 "A Call To Arms" Update: A Galactic Overhaul Awaits The highly anticipated 1.4 update for the acclaimed Republic...
Here are some more programming updates: Our camera upgrades (zoom, dark and hidden modes). The amount of rays is customizable, along with the ray grid...
Hello Generals! Join us again today as we explore some of the new US drone based units, and be a part of the robot revolution.
Mission of The Week announcement thread: Cinema Style - join now!
This is a major update to the previous version of the game.
Hello everyone, release version 1.0.4! There are various fixes in this version, as well as the addition of new textures.
Some info about the programming the basic mechanics and the upcoming coding challenges.
Half-Life 2 : Nucleus is Still in development don't worry.
This article celebrates 2 years of the 2001 build of Duke Nukem Forever leaking out to the community. We delve into the history of this 2001 build, the...
Development Log of stuff I uploaded from 2024/01/20 to 05/11.
UNDEMON', a 2D action platformer genre game, will be released on Nintendo eShop on Thursday, May 16.
Embark on a purr-fectly perilous adventure as this lil kitty cat took an unfortunate cat-nap and ended up stranded sky high! With no way but down, unleash...
'Soul of Azores' update — After the second delivery!
This week we are share some concept art of the characters!
This is the final about our game. Despite considerable difficulties, look at the result of our team's hard work!
Do you enjoy roguelites and games in the style of Darkest Dungeon? Discover our first game, Break the Loop, and its unique mechanic where you create your...
Environment overhaul, more on individual unit tactics and a first look at the very vital mini-map.
A discussion of optional user interface capability and the road to come for Zircon.
Advanced pathfinding and local avoidance is coming to Assembly RTS, a real-time strategy game with deep customization mechanics. Discover seemingly endless...
In this roller coaster of emotions called Indie Dev Life, having that many good news is unusual, so... WE GO ALL IN! New publisher, new logo, new team...
Our latest release with technical updates, UI improvements, bugfixes and balancing.
In this devblog we showcase the work done in the last two weeks.
Summary of the 170th Week: 1, Added 2 new Blood Faiths that generate devotion by killing things. 2, Added 2 Abrahamic tenets that generate devotion by...
We had a HUGE announcement for the development, WE HAVE RELEASED EARLY ACCESS ON STEAM!