May's here, and yep, we're already halfway through, so it's about time to share our roadmap with you! The Well, our new desert oasis, is shaping up. Meet...
Bob a Thousand Lives Enhanced Edition – The Afterlife Awaits!
I'm getting tired of playing around with a single building so...
Steelkrill Studio the creators of the popular horror games The Backrooms 1998 and Rotten Flesh – just released The Stairway 7 which is an Anomaly loop...
6th article about our in-development game, Essence of the Past.
Improving pathing for Assembly RTS, a real-time strategy game with deep customization mechanics. Discover seemingly endless possibilities. Assemble your...
Read more about our creative process behind the making of the gangs, their members, and quests!
Ale Abbey's weekly development progress report, illustrated!
A new campaign event begins in Verdun and Tannenberg, and Isonzo gets a small update.
In this Update, we added multiple language support to the game and also made it easy for new gamers to access these language options.
Since February, mapping, beta-testing, bug fixes. For August, mapping (to almost completion), bug fixes.
As a prologue to the main story, Firehunt serves as an important narrative component of the game. You will meet the main characters, experience all gameplay...
Points of interest, Seasons, Weather Events, and Workbench Design.
This week we are going to show you Witch's Forest main mechanic and how it relates to the narrative!
With the story transcribed, we move on to minigames and finishing boss fights!
We will be following step by step our new UI flowchart from game design as well as taking a look into new art game elements the game will receive.
To better understand the craft of glass art there's nothing better than some good old research... Get in the car and come with us!
What if Binding of Isaac and Vampire Survivors had a Zelda like love baby, with a kick-ass weapon system?
After a lot of searching and some creative thinking I have finally tracked down the hardcoded values inside the games executable that made certain elements...
In the latest update, two new modes have been introduced Build mode and Play mode.
The server seem to be broken, we should make another hosting server to keep updating our mod.
Short article about the announcement and development of the game Otto's Arv: The Apothecary, more specifically, about the Concept Art and Sketches from...
Build 4 of Era One is complete and has been released to Kickstarter backers. A detailed video is also available, where you can see all the features that...
SourceWorld is a new project focused on Multiverse theme, featuring procedural level generation. Currently being developed by 2 people from newly made...
Short article about the announcement and development of the game Otto's Arv: The Apothecary, more specifically, about the team behind it, the initial...
To celebrate the Endless Replayability event on Steam, Boons & Burdens is on sale for 20% off and now has a free demo to try out!
As part of our continued collaboration with NVIDIA, today we are showcasing the NFS: Underground RTX Remix mod by alessandro893. It was created using...
Brian over at Burgee Media has captured some raw footage of two different styles of combat in Erenshor, and he wants to share them with you!
Welcome to 16th Dawn of the Dead DevReport everyone! Today we’re going to show you Renegades faction infantry units.