A small QoL update is now Live. The focus of this patch is to improve some basic features, which make the game easier to learn and more forgiving for...
Since February, mapping, beta-testing, bug fixes. For August, mapping (to almost completion), bug fixes.
As a prologue to the main story, Firehunt serves as an important narrative component of the game. You will meet the main characters, experience all gameplay...
Points of interest, Seasons, Weather Events, and Workbench Design.
This week we are going to show you Witch's Forest main mechanic and how it relates to the narrative!
With the story transcribed, we move on to minigames and finishing boss fights!
We will be following step by step our new UI flowchart from game design as well as taking a look into new art game elements the game will receive.
To better understand the craft of glass art there's nothing better than some good old research... Get in the car and come with us!
What if Binding of Isaac and Vampire Survivors had a Zelda like love baby, with a kick-ass weapon system?
After a lot of searching and some creative thinking I have finally tracked down the hardcoded values inside the games executable that made certain elements...
In the latest update, two new modes have been introduced Build mode and Play mode.
The server seem to be broken, we should make another hosting server to keep updating our mod.
Short article about the announcement and development of the game Otto's Arv: The Apothecary, more specifically, about the Concept Art and Sketches from...
Build 4 of Era One is complete and has been released to Kickstarter backers. A detailed video is also available, where you can see all the features that...
SourceWorld is a new project focused on Multiverse theme, featuring procedural level generation. Currently being developed by 2 people from newly made...
Short article about the announcement and development of the game Otto's Arv: The Apothecary, more specifically, about the team behind it, the initial...
To celebrate the Endless Replayability event on Steam, Boons & Burdens is on sale for 20% off and now has a free demo to try out!
As part of our continued collaboration with NVIDIA, today we are showcasing the NFS: Underground RTX Remix mod by alessandro893. It was created using...
Brian over at Burgee Media has captured some raw footage of two different styles of combat in Erenshor, and he wants to share them with you!
Welcome to 16th Dawn of the Dead DevReport everyone! Today we’re going to show you Renegades faction infantry units.
"James," a former FBI agent, recounts his first encounter with strange events at Cecil Hollow - a remote farm in rural Kentucky.
Update on our game Major Alvega and its art and programming.
Acropolis #1 is over! Autophagy, the Zerg tutorial, is here! Read about the past week's developments for Cosmonarchy, and see a preview of what's to come...
Description of the mod so that players can get an idea of what they can expect.
Greetings! Today, I am going to give you an insider's look into the ongoing alpha testing phase of my upcoming project. As a solo developer, every step...
Exciting news! The 1.50 update for Euro Truck Simulator 2 has officially rolled out.
Two important pieces of news packed into one article! Our new roadmap and latest Dev Diary on Campaign Squad Management!
DeliSpace got Achievements and more quality of life updates.
The demo of the recasted version of Drifter’s Tales is now set: May, 29th.
No rules, no censorship, the only limit is your imagination, not someone else's. AIdventure is a text adventure game with an AI as a storyteller. It is...